Vivid Surf is my dream project for the movement mechanic glitch coined ‘surf’. Now with a lower barrier to entry (while retaining its depth) using optional surf assists. Play at your own pace in a singleplayer focused campaign that rewards you as your skill improves.
• Oldschool aircontrol movement.
• Running on UE5.
• Frictionless collisions across all surfaces.
• Surf assists which removes the necessity for movement keys.
• Unique inputs that make controller gameplay an option.
• No “max velocity” levels.
• Save your location/velocity to optimize routes, learn new maps, and assist in difficult areas during any attempt.
• Improve your times and beat the goals to progress through the campaign and customize your Spectre (appearance).
- December 21, 2024